Richard Jones' Log: Another 48-hour game programming comp done
Well, that's another Ludum Dare 48-hour game programming competition finished. Well, except for the judging.
It's the second I've hosted, and the third I've competed in. By all accounts the competitors (52 finalists of 140+ signups) had a good time.
I wasn't inspired by the theme, "light & darkness" until the day after the competition finished. My game ended up being complete, playable, technically quite good and had sound effects (my first entry to do so). It's just not that good, as a game.
Some of the other entries are really quite stunning.
I'm considering hosting a pygame challenge in about 3 months (the next LD48 will be in October). It'll have some variations on the LD48 recipe (longer, teams, less restrictions on artwork used), but will only accept entries using Python (optionally using PyGame, PyOpenGL, OGRE, etc).