Screenshots, everyone asks about screenshots.
I haven't wanted to post any screenshots since they really say very little about what's really happening. Especially when you, like in this case, only have placeholder graphics.
This screenshot tells about how the buttons look and how the game places huts in grids and not on top of you power plants.
Unluckily much of the development have gone to creating the widget system, porbably much due to the fact that it's a requirement for the rest to work, but it really would have been better if we could've found working GUI to start with.
The game builds closely on pygame and pygame.sprite, but the design is good enough that you could make it a console game, although you'd still need pygame and images for the buildings.