One day to go
Posted on 2005/09/02 23:46
We had another good day yesterday:
- changed power-scale for weapons
- reduced CPU load from aliens
- flash power stations on HUD if they're being attacked
- aliens now have separate scan and weapon ranges
- no longer wrapping game area*
- alien swarms
- badder-assed aliens
- dialogs
- music!
- UFO models fixed
- aliens shoot back if they're being shot
- title screen
Today I've got to try to get some sound in, and playtest the levels some more. It's a fun game, I have to remind myself to stop playing it every now and then :)
* marks the one bad decision I made when we started. No-one else was keen on the idea of a wrapping world, but I thought it'd be cool. As it turns out, the game just didn't need it, and implementing it had complicated various parts of the code. Ho hum.
-- Richard
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