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Python, games, open source, OpenGL, encouraging cross-platform-erm... -ness...

Posted on 2005/08/02 09:14

It's not often you see so many Good Things(TM) brought together in once place. I had to enter, really. I just hope I can come up with a concept that doesn't require me to design levels: I hate designing levels, plus I feel the level designer has had their fun spoiled by knowing what the entire game looks like in advance. Puzzle game it most likely is, then.

Well, I suppose there are certain forms of game where being the level designer is an advantage, and you don't need hundreds of levels to give a game longevity. But I'm not going to try writing a FPS in one week (hint, hint).

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