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Quido, the Sneak Peek!

Posted on 2005/09/01 17:01

Apologies for such an insane number of diary entries in the last few hours guys but we thought some of you guys might want to have a bit of a test drive of the game engine.

This release is ONLY a tech demonstration to show the map tracking and one of the effects of the 4 superpowers available (good ol' LIGHTNING! YEAH!).

Without any further mindless dribble, I give you TeamXERIAN's first tech sneak peak of "Quido van Killnhurtz' Failed Experiment".


Quido's Tech Sneak Peek (8.4mb ZIP Archive) Run 'main.exe' - Win32. Cheers!

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Comment by dOb on 2005-09-01 18:23

IMO more is better :)
The diaries have been too quiet for my liking ;)

More screens/gameplay descriptions/game specs/whatever! :)

Comment by Corazon on 2005-09-01 18:26

Hahaha! Carefull what you wish for! Off to bed now, its 2:20am and Ive got work tomorrow at 8am (GULP!), but after that its a total gamedev binge until comp close! Expect LOTS more updates =) Hope you enjoy it!

Comment by Julien on 2005-09-01 18:29

Seeing what you've done, I guess that I should try something else than mspaint to draw my sprites next year.

Comment by dOb on 2005-09-01 18:40

I just tested the sneak peek and the hud looks odd. Like it has less colors the image it's loaded from. Check my screenshot to see what I mean.

Comment by Cowz on 2005-09-01 20:08

Guys (& Girls?), I am really impressed with the tech demo. One thing to mention is this: like all kids with a new toy, I played with the lightning. A lot. All at one. After about 20 clicks in a row, you have a permanent, semi-transparent white layer covering the entire screen that doesn't go away. I don't know that it will be an issue in game but might be something to take a look at.

Otherwise, it seems great.

Comment by Julien on 2005-09-01 20:50

To Cowz :
Apparently you didn't play enough with it, the fog actually go again after a certain amount of time of course the more click you do the more fog there is , so the more time it takes to vanish.

Comment by alexkidd on 2005-09-02 04:35

I get this traceback:

Traceback (most recent call last):
File "", line 114, in ?
File "", line 103, in main
File "", line 52, in __init__
File "", line 25, in __init__
File "SiGL\sound.pyc", line 10, in build_pack
pygame.error: mixer system not initialized

when starting up on a win 2k box (it does have a sound card, but I don't know if it works). Hopefully this will be a quick fix to let the game run without sound if necessary.

Love the screenshots/movies seen so far though!