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Quido's Finally Here!!

Posted on 2005/09/03 19:28



Haha! Well, it's 3:13AM (Aussie Time) and we're all absolutely hammered! We didnt make much progress at the start of the week but the last 3 days were very productive, even while doing the ol' 9 to 5'er.

This is the final working release for entry to Pyweek's 2005 Gaming Competition. While we are very happy with our work we wish we had more time to implement all the things we orginally wanted. Some of these include:

Online high scores (For ranking worldwide),
Real 3D terrain
Real 3D mobs
More character animation
Power combos
Rain Power (Works great with lightning strike)
Multiple Maps
Tutorial System
Humans on map to dodge

Apart from this we're happy with what was accomplished in only a week. Many thanks to all that helped, including all Pyweek hosts, entrants and general viewers. You've all made this a great competition to be in, what can I say? Can't wait till next year! ;)

Basically this is an action/strategy/arcade game. It's very easy to complete the goal, but the aim is to do it with as much efficiency as possible. There's many rules and tricks to find out along the way. Happy hunting! We are aware of a few small bugs with this release, unfortunately we ran out of time and we all believed they were only minimal. What matters is that its still functional and enjoyable to play! Enjoy splattering those Hellish minions!!

-All of TeamXERIAN

Download from the following site. 18Mb ZIP.
MD5: 533f59274c37c42700be37165019a8e9
MetaPlay

Add comment
Comment by d1223m on 2005-09-03 21:11

score 0 out of 10

make a damn linux version

/me is grumpy

Comment by simon on 2005-09-04 03:38

Download the src package, then copy the media from the windows package into the src package.

Voila! Linux Version.

Comment by Jiba on 2005-09-04 13:04

I get this:

[jiba@iceberg team_xerian_src]$ python ./main.py
Traceback (most recent call last):
File "./main.py", line 422, in ?
if __name__ == "__main__": main()
File "./main.py", line 395, in main
frame = IntroFrame()
File "./main.py", line 354, in __init__
self.scene = scene_loader.load("xml/intro.xml")
File "/home/jiba/tÚlÚchargements/team_xerian_src/scene_loader.py", line 73, in load
tex = p.add(img)
File "/home/jiba/tÚlÚchargements/team_xerian_src/SiGL/texture.py", line 54, in add
if build: self.build()
File "/home/jiba/tÚlÚchargements/team_xerian_src/SiGL/texture.py", line 104, in build
self.load()
File "/home/jiba/tÚlÚchargements/team_xerian_src/SiGL/texture.py", line 118, in load
raise Exception, e
OpenGL.GL.GLerror: [Errno 1281] invalid value

Comment by xevz on 2005-09-04 14:19

Me too.

Do you know how to fix this?

Comment by simon on 2005-09-05 01:14

Invalid Error exceptio from OpenGL probably means your video card probably cannot handle our large texture sizes.

If I get a chance to solve this during the week, I will post a patch here.

Sw.