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What are you planning?

Posted on 2005/08/22 14:18

Hello Chaps,
Just a quick impromptu survey... who is planning to go 3D, and who is planning to go 2D?
I'm planning a mix. 3D elements on a 2D plane (theme permitting).

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Comment by Julien on 2005-08-22 14:29

We will go 2D, Old school game rocks! and 2D is less time consumming (specially when you are new to python and working full time)

Comment by phil hassey on 2005-08-22 18:58

likely a 2D game with some pre-rendered 3D objects, if I can learn how to use blender by the weekend.

Comment by Arc on 2005-08-22 21:03

3d. It's not only easier, but looks much more professional.

Comment by Richard Jones on 2005-08-23 02:15

IMHO 2d can look just as good as 3d.

We're actually not sure which way our team will go. Either way, there's bound to be 3d modelling involved. We'll most likely end up using OpenGL, but whether it's 2d or 3d will rely a lot on the theme and our response to it.

Comment by Patrick Stein on 2005-08-23 03:13

Right now, I'm guessing that I'll go 2-D. But, if the theme demands, I may go 3-D or 4-D or more...

Comment by GizmoThunder on 2005-08-23 04:28

4D, 5D and more??? i wonder what they look like got any examples?? would love to look at some.

Comment by Andrew on 2005-08-23 10:58

I am going 2d based on being new to Python and new to game programming and not having a clue about 3d :).

Comment by Richard Jones on 2005-08-23 12:04

I recommend that anyone doing 2d stuff should look into PGU (see the rules page)

Comment by Zig on 2005-08-23 12:44

2D (my computer is a PII-366 and doesn't have a 3D accelerator)

Comment by Patrick Stein on 2005-08-23 15:59

To those who think 2D looks less professional.... download the demo for Gish at Garage Games.

Comment by Cthulhu32 on 2005-08-25 22:49

I'm going to go w/ a 2D old school style. I'd really like to get a cel-shaded 3D w/ 2d backgrounds, but I don't have any 3D experience. 2D is always fun though, the hard part is going to be managing my time, making the art look somewhat decent w/out an artist (so all of the art will be me) and coming up with some slick and working code. Who knows if I'll even get it together, but I'm excited to see what everyone comes up with.

Comment by Angel on 2005-08-26 00:47

3d with the soybean module!

Comment by Cowz on 2005-08-26 04:00

Going 2D due to time, inability to do 3D and that little thing called a job. I'll be lucky if I finish anything.

Comment by scav on 2005-08-26 21:28

3D, but I think "more professional" are two words that will not be said in connection with my entry. Except maybe in the sentence "Whoa! My pet hamster could turn out something more professional than that!"

Comment by Richard Jones on 2005-08-26 22:30

LOL scav, sounds like my previous entries in LD48 comps :)

Comment by aerojockey on 2005-08-27 00:41

It depends, now that we've got it down to five themes. If it's motion or velocity, probably 3D. Power, life, or time, probably 2D.

Comment by Nukenin on 2005-08-27 05:16

3D is dated--definitely 2D, it better fits the medium. :)

Comment by Jesse McNelis on 2005-08-27 10:45

"Old school game rocks!"
Indeed they do.
I'm thinking of going text mode.

Comment by Oluseyi on 2005-08-28 03:00

> 4D, 5D and more? i wonder what they look like got any examples?
> would love to look at some. - GizmoThunder

The dimensions needn't be physical/corporal; they could be temporal or explore some other form of linear dimensionality that can be graphically represented.