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First screenshot

Posted on 2005/08/30 20:14

After much work yesterday and today I decided to take a break and show off a screenshot. The game is actually a lot cooler than the shot would suggest. So far, pathfinding works perfectly, you can move your robots (the block squares) around on the map on each turn, with a decent menu system. Turns alternate between the ai and the player. At the begining of the match you can put all of your units out on the map. There is a level editor so my team can organize the terrain and place enemy units and power generators. Since the ai doesn't do anything at the moment, his robots just sit around running out of power :)

All I need is some ai and some graphics. And a story. I'm about half done with the coding, which is good because I need to be finished by friday (weekend trip).

Take care all

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