Richard Jones' Log: pyglet 1.1 alpha 1 released
Sun, 02 Mar 2008
pyglet 1.1 alpha 1 adds more features than any previous release, including fast graphics routines, formatted text layout, animated GIF support, resource loading, and even some bug fixes. If you're not working in a production environment and can afford some instability, go straight to the download server to grab a source or egg release, and start reading up on all the new features.
This is a pretty exciting release for Alex and myself as it represents the beginning of the added value we wanted to see in pyglet beyond the basic OpenGL + other stuff that appeared in pyglet 1.0 (even though pyglet 1.0 "basic other stuff" like video playback was pretty darned cool.)
I love the new features, especially the event loop. I almost feel like you guys saw my photon library from a few years back which had a lot of these features but was in C++.
I always wanted to port photon to python but have been out of game development for a while. I'm not sure yet if I'll have the time to be any help but I'm hoping that I'll be able to contribute some patches or bugfixes in the near future, keep up the good work.